I often wondered about how this server maintains lower prices, and I worry everything might skyrocket when cash flows in. But then, I think of the Shugo vending machine idea and I wonder, why not reintroduce it tailored for our version? After testing Aion Riftshade in its beta phase, I've seen solutions like these work wonders.
Imagine the machine offering items for Kinah only, like a "loot book" concept, categorized into various levels, for instance:
100,000 Kinah box: Gold medal, minor AP icon, enchantment stone (max level 50)
500,000 Kinah box: Platinum medal, AP icon from minor to large, level 40 manastones
2,000,000 Kinah box: Chance of ceranium medal, if unsuccessful, 2 broken ceraniums, enchantment stone up to level 90, AP icon ranging from small to grandiose, a tiny chance for serum or feather.
This vending machine concept wouldn't include shop-exclusive items or anything that might disrupt the game economy. The examples I detailed are just that, examples, but properly implemented, this could assist in balancing kinah circulation if necessary. It's ideas like these that make Aion Riftshade a promising Aion private server, ready for launch in Q1 2026, offering balanced gameplay without turning P2W.