Hi, wanted to suggest one change in Kamar instance - remove or change how aoe beritra grenade (looted from mobs) works. I would like those grenades either removed completely or to work only on single target (would be great killing cannon for example)
REASON: it's pvp instance but whole mechanic and gameplay decided by chocking opposing alliance with those grenades. Also this is RNG based thing, happened to me several times when in whole run killing lots of balaur mobs and getting 0 grenades, but being bombed like 3-4-5 times in a row by opposition. So those two reasons already throws pvp experience out through the window by giving rng unfair advance to one or other side.
thanks
Hello!
Your proposal has been submitted to the Administration for discussion.
any news?
pro tip next time make the post in russian you get the answer way quicker
why?
Because the server owner can't speak English.
In my opinion grenade should work as it is. It is not a 1v1 arena. It's 12v12 instance. So mass grenade fit in perfectly. Random is present everywhere in the game - get used to it.
those grenades completely negate PvP. If both sides going 50/50 then those grenades is HUGE factor in winning whole Kamar instance.
Anyone interested in real PVP at Kamar would vote removing aoe grenades, not a brainer, how that fits when you can kill half alliance with one item in pvp instance imagine that your ally getting bigger share of grenades... also those grenades for sure remove way to come back if it takes longer for you to organize, figure out strategy, people just start afk'ing. I literally do not see any positives of having aoe grenades there.
on top of that i'm hearing that drop boost packs used to get better chance of beritra. If that is true - what's the point even doing kamar when some clowns basically buy edge even in kamar?
ці гранати повністю заперечують PvP. Якщо обидві сторони йдуть 50/50, то ці гранати є ВЕЛИЧЕЗНИМ фактором у виграші всього екземпляра Kamar. Будь-хто, хто зацікавлений у справжньому PVP у Камарі,
13 hours ago, CowBell said:ці гранати повністю заперечують PvP. Якщо обидві сторони йдуть 50/50, то ці гранати є ВЕЛИЧЕЗНИМ фактором у виграші всього екземпляра Kamar.
Будь-хто, хто зацікавлений у справжньому PVP у Камарі, проголосував би за видалення гранат aoe, а не головне, як це підходить, коли ви можете вбити половину альянсу одним предметом у випадку pvp.Уявіть, що ваш союзник отримує більшу частку гранат... також ці гранати точно видаляють спосіб повернутися, якщо вам знадобиться більше часу, щоб організувати, визначити стратегію, люди просто починають хвилюватися. Я буквально не бачу жодних позитивних моментів у наявності гранат aoe.
Крім того, я чую, що дроп-буст пакети використовуються для отримання кращих шансів берітри. Якщо це правда - який сенс навіть робити kamar, коли деякі клоуни в основному купують перевагу навіть у kamar?
when all have drop-boost then can got 10+ beritra, I think the the best solution is to remove the effect drop packs in kamar then everyone will be on an equal footing
I honestly don't think they can remove boost pack effect from one instance, would require more work than just disabling one item from dungeon. Even if they say they do, how do you know if its truly not working?
Admins most likely not going to admit any of that but whatever, I'm more interested to see if changes like beritra grenade can be done or server itself willing to do something like that.
At the end of the day - arenas was disabled literally because of people cheating, not going for fair pvp. Here we go again, I'm raising same question - do we wan't real pvp in Kamar or some washed up version with scam boostpacks and aoe grenades which nobody in right mind enjoy losing to.
Some dude already said he's enjoying using grenades when in other thread talking how much he's enjoying pvp on ice next to EB camp
