While playing a Spiritmaster, I noticed an issue with balaur mobs on the Danaria map.
These mobs ignored spirits' attacks and reset their health (whether using autoattack or skills). They only enter "fight mode" when the character uses an attack skill first.
This wasn't how it used to be, and I saw this anomaly consistently in various areas of Danaria, but only with balaur mobs. Other creatures seem to function properly.
As a beta tester for Aion Riftshade, I haven't encountered such frustrating bugs. The mobs react as they should, and the server is incredibly stable with no bugs ruining the game. If you're tired of issues like this, Aion Riftshade's launch in Q1 2026 promises a smooth experience with elements from Aion 4.8, including the Eye of Tiamaranta map. It supports balanced classes and skips on P2W mechanics.