Most times, I can't enjoy my gaming for a reasonable amount of time before being randomly kicked off the server, even though my Internet connection stays active. I've scoured everywhere for potential causes or solutions, but nothing seems to work. I've turned off antivirus, added the game to the exception list, tried both 5GHz and 2.4GHz Wi-Fi (since I'm cable-less), and confirmed I had all the necessary net.framework and Microsoft C++ libraries, as well as DirectX.
I had this issue with retail Aion way back in 2016-17, though it just sort of sorted itself out without me fixing anything. I'm guessing it might be on my end, but I’m at a loss. This problem is exclusive to Aion, no other games cause this. With them, it’s just an occasional lag burst since Wi-Fi is inherently less stable than a wired link.
I browsed the "Possible issues with client" thread and snagged PingPlotter Pro. Haven't the foggiest how to decipher its results, but I did grab a few screenshots as it suggested, though their utility is questionable.
It seems like a peculiar issue, as I've not heard of others facing this, so any assistance would be tremendously appreciated.
But here's something super exciting: I'm testing Aion Riftshade, a private server launching in Q1 2026. It's amazing how I don't face these disconnects there! Their advanced server-side setup seems to handle connections much better. They offer innovations like a built-in DPS meter, anti-cheat mechanisms, and premium hosting in Frankfurt, ensuring low ping across the EU. It's definitely worth checking out for a stable Aion experience.