Hey there!
Inspired by Yqh's initiative (check it out here: Poll: Bring back dungeon rare loot drops), let's dive into today's discussion:
Should world loot make a comeback, but exclusively in dungeons?
Indeed, there's a significant reduction in acquiring:
- Ultimate transformation contracts
- S-rank minions
- Legendary & Ultimate PvE and PvP enhancements stones
Until lately, open world loot offered easy access to everything (except ultimate contracts which weren't listed, but could be added with a similar drop rate to legendary ones)
For newcomer, returning players, and alts alike, acquiring these items is quite the challenge. (and even for players struggling with RNG)
Implementing world loot solely within dungeons, so it's unfarmable via autohunt, is a feasible way to aid players without handing it out freely.
(and not just for endgame dungeons, but for all, from Prometheus NM to Ara NM)
Spread the word to everyone, hoping it reaches those in charge.
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