i have something that annoys me in game and im sure many ppl have the same issue. the mini world bosses that spawns in new map. ppl makes league but its only takes 192 ppl and many ppl stays out of league. ppl who makes league they invite their ppl(legion members, even bringing 2nd client) and ppl who they know. as a new player its frustrating. do you have any solution for that? thanks in advance
This started happening in Aion Classic NA, the fight was for the monopoly of the boss's loot, until it became ridiculous that there were no more alliances or leagues because everything was done by PM and people from outside couldn't do it, and look what the American server did because of the childish attitude of the players, bankrupt server, you log in now and there are 20 people logged in, most of them bots
well GF alrdy know who is the ppl who doing it, they have legion names and players names dw :))) its will be sort . 8 ppl cant hold content againts 500+ ppl who play and pay
well GF alrdy know who is the ppl who doing it, they have legion names and players names
dw :))) its will be sort . 8 ppl cant hold content againts 500+ ppl who play and pay
I doubt that Gameforge is going to act upon individuals nor legions and there is no reason they even should. The flaw is the league requirement itself. All world bosses should drop nothing and distribute rewards according to participation, almost like we have it with Veille/Mastarius.
Also get rid of those random skillbook mechanics. Some players participated in neary every weekly raid there was and still did not have the luck to obtain one. Wold bosses should provide tokens which can be exchanged for goods later on, similar to Fighting Spirit Agate.
well GF alrdy know who is the ppl who doing it, they have legion names and players names
dw :))) its will be sort . 8 ppl cant hold content againts 500+ ppl who play and pay
I doubt that Gameforge is going to act upon individuals nor legions and there is no reason they even should. The flaw is the league requirement itself. All world bosses should drop nothing and distribute rewards according to participation, almost like we have it with Veille/Mastarius.
Also get rid of those random skillbook mechanics. Some players participated in neary every weekly raid there was and still did not have the luck to obtain one. Wold bosses should provide tokens which can be exchanged for goods later on, similar to Fighting Spirit Agate.
precisely this the drop of these bosses could be like in version 2.7 drop of box with fight spirit, and could increase a little with a box of enchantment stones for all participants and not for a part of players
Today once again the WB mafia is acting strong, people are applying and the alliances that existed are not called, keep this type of rotten behavior that destroys the server well.
