Hello
This topic is for things that need to be improve.
You can post everything here what you think need to improve.
For me
#1 Soul Heal - This is to much, I know players have to pay 2kk + to heal souls . Its to much expensive even on start of the game . Since we are not in 2010 and games are less hardcore . The cost have to be less
#2 Server still have not stable ping - I know so many players are playing but its need to be fixed ( Many users means more profit for server so we need to play in stable ping)
#2.1 If you dont using ping software you getting disconnect on Siege . This need to be fixed.
#3 Stigma's in steel rake - Me as asmodian are getting elyos stigmas and its ridicules . I already got 3x elyos stigma's last week of entry its means I had chanced get some good asmodian stigma's for sell but Im selling them in general merchant. one week left and still not fixed.
#4 Instance boss dropped items are cheaper than normal drop items - If you get drop gold item from boss and white item from normal mob wail cleaning the boss room. white item is 3x valuable than gold item from boss.
#2 this is an extra issue since they tell you the account will get banned for using ping reducer, which is a must even without siege, my ping spikes from 40 to 80 all the time randomly, playing like this sucks.
Experiments with the economic system did not lead to anything good. The craft has been killed. Redeeming experience after death is expensive. It's not hardcore, it's routine.
Quest mobs need to be fixed - When you have to kill 2 or more type of mobs and its have quest mark once you finish one type of mobs and need to kill second ones. The first one still have quest mark. Fix it
This is just my humble opinion so take it as you want. I think the PVP system needs to be changed.
Level 50 shouldn't be farming people lower than them. It's toxic. There should be a penalty to discourage it. Or a on/off switch for PVP like most games except areas like the Abyss or high level areas 45+.
This is just my humble opinion so take it as you want. I think the PVP system needs to be changed.
Level 50 shouldn't be farming people lower than them. It's toxic. There should be a penalty to discourage it. Or a on/off switch for PVP like most games except areas like the Abyss or high level areas 45+.
This pvp system is the reason people play this game this will never be changed.
This is just my humble opinion so take it as you want. I think the PVP system needs to be changed.
Level 50 shouldn't be farming people lower than them. It's toxic. There should be a penalty to discourage it. Or a on/off switch for PVP like most games except areas like the Abyss or high level areas 45+.
This pvp system is the reason people play this game this will never be changed.
PVP in the game sure is fantastic, but killing lvl25-30 players who just try to do campaign while you're lvl50 is not and that's a massive difference
This is just my humble opinion so take it as you want. I think the PVP system needs to be changed.
Level 50 shouldn't be farming people lower than them. It's toxic. There should be a penalty to discourage it. Or a on/off switch for PVP like most games except areas like the Abyss or high level areas 45+.
This pvp system is the reason people play this game this will never be changed.
PVP in the game sure is fantastic, but killing lvl25-30 players who just try to do campaign while you're lvl50 is not and that's a massive difference
We had ap gear twinks (lvl30-35) killing 45-50s back then. Guard system should have been tweaked in areas with toxicity danger and some extra patrols esp for asmo as their guards are nyeh esp in Gelk later. Ely guards could doom lure/stun strike from 5 million kms, better placement and chokepoints with ely guards. I think elys are already outnumbering us on both servers. Thats about mid-term balance.
Dredgion Dropped Elyos stigma (Im asmodian) - Please fix this stigma drops mistakes.
It will be essential for GF to release 'patched' versions of Classic rapidly.
If you launch with 1.5, ALREADY knowing that is is bugged; Please do not wait for a patch cycle to fix.
Patch notes for Classic read like an exploit list. Everything that is listed as being fixed, was otherwise an known exploit/bug. Leaving these bugs open, when 'time has shown' there is a fix, for the reason of delaying 'content' patches, leaves the game open to abuse.
Please don't do progressive patch cycles, that historically only were created to FIX unknown issues. It is unfathomable to think that a game would release many years later, with the same bugs. Print Screen anyone?
