I think all notice that Aion client is incredible slow for 15 years old game, even on top modern computers.
I found that at least some of this freezes is caused by loading of .cal animation files. Single loading can produce 0.5-1 sec freez and multiple (sieges/zergs) can freez client for 10+ seconds.
This .cal files contains list of animations, it is text files with content like this:
// ------------------------------------------------------------------------------------------
// normal state
// ------------------------------------------------------------------------------------------
// ---------- idle animations ----------
nidle_001 = Items\OR_IDF8Lab01a_Nidle_001_loop.caf // prob=0.8
nidle_002 = Items\OR_IDF8Lab01a_Nidle_001_loop.caf // prob=0.2
....
It is not best idea to compile text files in real time and looks like loader is not best optimized and/or bugged.
