Wurde an der Drop rate in Lakrum was geändert? Die extra eingebauten Drops wie Stigma Vz usw. scheinen nicht mehr zu existieren und Formbarkeitssteine dropen auch nur sehr bescheiden.
Display MoreDo you have any sort of justification for this? How will newcomers and painters manage to acquire fragments for their fresh gear if they've slashed the drop rates like this? This poses a real issue, kindly address it.
Indeed.
NCSoft has taken away from all quest-related mobs their loot tables. As we are running a custom drop script for enchantment stones, transformations, and additional crafting resources, Gameforge requested a custom patch allowing all mobs in Lakrum to have loots again (albeit only a gray item). This ensures that mobs resume dropping items from the custom drop script. Further, NC has totally eliminated Mall Stones from all drop lists, substituting them with the latest materials.
So yes, the droprates are actually lower because of that, but also higher than the default setting from KR for 7.0.
~ Spax ~
QuoteNCSoft hat von allen Mobs, die mit einer Quest verbunden sind, ihre Loottable entfernt. Da wir ein benutzerdefiniertes Dropscript für Verzauberungssteine, Transformationen und zusätzliche Handwerksmaterialien haben, bat Gameforge um einen Custompatch, bei dem alle Mobs in Lakrum wieder eine Plünderung haben (mit nur einem grauen Gegenstand). Damit lassen die Mobs die Gegenstände aus dem Customdrop-Scipt wieder fallen. Zusätzlich NC Mall entfernt. Stones komplett in allen Droplists und durch die neuen Materialien ersetzt.
Also ja, tatsächlich sind die Droprates deswegen niedriger als vorher, aber auch höher als die Standardeinstellung von KR für 7.0.
Display MoreThe way NCSOFT has constructed the game is as such. We've passed the feedback along to prompt adjustments.
Display MoreIn this patch, more fragments are needed to upgrade equipment but:
- the drop rates are now significantly reduced compared to earlier versions like 6.x, so acquiring fragments via craft is more challenging,
- manastones can't be traded - so farming kinah has become impossible,
- some balaur mobs in key areas have been removed or replaced by weaker ones (compared to 6.x), offering poorer spots for farming.
This wiped out the most effective method for free-to-play players to farm kinah and gather fragments.
"We" didn't ruin anything, those are just the standard settings of the patch.
QuoteSo wird das Spiel von NCSOFT entwickelt. Wir haben das Feedback bereits weitergeleitet, damit es geändert wird
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